WebGL

WebGL (Web Graphics Library) is a JavaScript API for rendering interactive 2D and 3D graphics within any compatible web browser without the use of plug-ins. WebGL is fully integrated with other web standards, allowing GPU-accelerated usage of physics and image processing and effects as part of the web page canvas. WebGL elements can be mixed with other HTML elements and composited with other parts of the page or page background. (From Wikipedia)

Chrome 79 Beta: Virtual Reality Comes to the Web

Chrome 79 Beta is out and with it the public support of the WebXR Device API. This API is about accessing virtual and augmented reality devices. One usable device is in your pocket or lying next to you on the desk or you are even reading this blog post with it: your mobile phone. So let’s play around a bit and see what can be done.
2020-04-17T17:49:50-04:00November 8, 2019|AR, HTML5, VR, WebGL, WebXR|

What web can do today

Yesterday I tried to create a Progressive Web App displaying an artificial horizon over a live camera view and was wondering if this would be possible with a modern mobile web browser. During the research, I stumbled over several websites which you can use to test the hardware capabilities and their software support in web browsers and I wanted to share some links.
2020-04-17T17:49:51-04:00September 26, 2019|Device Independent, HTML5, Progressive Web App, PWA, Web Design, WebGL|

A 3D visualization of real-time earthquake data

This is a 3D visualization of real-time earthquake data gathered from the U.S. Geological Survey website. The data used in this example covers all earthquakes with a magnitude of at least 1 within the last 30 days. They are drawn into a template texture image file of the Earth’s surface according to the geographical position and the magnitude of the quake.
2020-04-17T17:49:51-04:00June 7, 2019|3D, Earth, PHP, Science, Web Design, WebGL|
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